Who’s this?
They call us the ‘TornadoTwins’
We grew up in Holland, Europe, and moved to California. We’ve been making games pretty much our entire lives, starting at age 10. Since graduating from college we’ve been launching new online media companies every six months — and we love it. Our customers include ING Bank, Thompson, Pearson Education, RedHat, Logica CMG, Orange and many more.
We’re involved in any type of media production, from electronic music to games, print media and art. I guess we just can’t pick one over the other. However, definitely one of our favorite things to do is to create video games and to help other video game developers through our company GamePrefabs.com.
Thanks for checking out this website and make sure you join us in our quest to make game development an open platform.
You can follow us on Twitter and YouTube.
Yours faithfully,
-Ruben & Efraim





Hi there I was just writing for your advise . My VST’s keep disappearing in ableton I use massive one minute and the next time I go to use it it doesnt pop up in its window…Help me… Freddy
Did you torrent your VSTs? You could have just gotten an incompatible file.
Hello i live in belgium do you still speek dutch ?
Ha wat grappig ik woon in nederland
o en ik zou heel graag een keer een video game willen maken kunnen jullie mij mischien daarbij helpen?
Bought the VTC course for iPhone Unity 3D Dev. Loved it. Although a little dated since you were using Unity3D 1.6 and I am using 3.4 but still it was nice to get a grasp of the whole process overall.
I have been programming for more than 8 years now (mostly C++ and Java for MNCs and iOS apps using Obj-C since last couple of years).
I started learning about game dev a couple of times but never continued. Hoping third time will be a charm. I am really excited with whats possible with Unity and I love the idea of a game based on bible. I always thought it had a lot of interesting material but never thought of it as game. So you guys have hit an awesome idea. I am not watching your you-tube videos and am hooked as well.
If at all you guys plan to come to India, Mumbai, do give me a shout. Would love to buy you beer and chat.
All the best for the title.
Dev.
Hey guys,
thank you for your tutorial, i was really happy trying out how dubstep can be done… my first steps with ableton!
Now i have a problem with massive. I can’t open the your .ksd files with the demo version of massive.
Do you have advice?
Thanks
Gabriela
I’m not certain the place you are getting your information, but good topic. I must spend some time learning much more or figuring out more. Thanks for magnificent information I used to be searching for this info for my mission.
He is risen! Thanks for all the great tutorials on Unity 3D. I’m just getting started with it and look forward to creating Architectural interactive presentations. May the Lord bless the two of y ou real good!
You guys are awesome. Nuff said.
What scripting language do you need to learn in order to use unity? Plzz answer im ready to start. thanks
Either C# or JavaScript (Or Boo, but nobody uses that)
i need help i am making a game where your character shoots and i’m using the message in your video here “http://www.youtube.com/watch?annotation_id=annotation_966971&feature=iv&src_vid=V9mb2SBYLXs&v=wfpZ7_aFoko” but i keep geting this message “Assets/scripts/movearound.js(49,41): BCE0023: No appropriate version of ‘UnityEngine.Object.Instantiate’ for the argument list ‘(UnityEngine.Transform, UnityEngine.GameObject, UnityEngine.Quaternion)’ was found.” any solution to this?
method not message sorry
i found my problem i forgot “transform.position”
i need help once again here is what i have for my script
| var Target : Transform;
var damp = 1.0;
var bulletprefab : Transform;
var spawn : Transform;
var force = 200;
var savedTime = 0;
var bullet = Instantiate(bulletprefab, spawn.transform.position, Quaternion.identity);
function Update ()
{
if (Target)
{
var rotate = Quaternion.LookRotation(Target.position – transform.position);
transform.rotation = Quaternion.Slerp(transform.rotation, rotate, Time.deltaTime * damp);
var seconds : int = Time.time;
var oddeven = (seconds % 2);
if(oddeven)
{
shoot(seconds);
}
}
//transform.LookAt(Target);
}
function shoot(seconds)
{
if (seconds!=savedTime){
bullet.Rigidbody.AddForce(transform.forward * force);
savedTime = seconds;
}
} |
but i keep getting this error [NullReferenceException: Object reference not set to an instance of an object
turret..ctor () (at Assets/scripts/turret.js:13)]
please help