Shave off a significant amount of time with this new FPS Creation Tool the Twins have been working on: To stay updated on when it comes out, sign up for the TornadoTwins Newsletter on the right.
Zombies are out for your brain. Right? WRONG Your brain is out for zombies. Here’s why. There’s entire books written about why we like to see zombies in games and movies. I’ve taken a look at some of them and the writer seems to always go to the physiology of things like ‘You can’t visualize an economic [...]
A lot of college students and teenage programmers ask us “where do I start to become a game developer?”. Usually I would point them to our tutorials on how to make games, but I think it’s worth a post or two about what to do before diving into the technology. Step one: Clone something Sure, [...]
A few weeks ago, you saw how we created a game character from concept to reality. Now we want to show you some more screen shots of our character starting to come alive. Low poly version of our game character: Starting to work on some animations: Facial animations are some of the most tricky [...]
Here a little peek behind the scenes on the formation of one of our characters for the game we are working on. It all starts off with a concept artist working on possible body shapes: After choosing a body-shape, we move to hashing out more details, like the face and accessories: Once we know exactly [...]
We always love hearing from people that follow our tutorials on YouTube. Many have sent us demos or screenshots of the games they have been able to create because of the tutorials. That’s exactly why we do what we do! Here is an email we got recently that we really enjoyed: Hey guys! I just [...]
Only a couple months ago -it seems- we started a YouTube channel to help people make games. Little did we know that it would become one of the most popular how-to channels on the net. Apparently, people want to know how to make games and we highly encourage people to learn! Learn how to make 3d [...]